Posts by IT_Supporto

    320-EN-DO.jpg




    DOMINATION - Phase I


    Make yourself known





    The first part of the DOMINATION challenge is launched with this event. The rules are simple: the 3 players from each server who will register the most winning attacks (sent / received) during the event will be rewarded. The first 5 will earn points for the global challenge.


    Irregularities will disqualify you!


    The competition will start at 6 p.m. on Thursday and end at 11.59 p.m. on Tuesday.


    For maximum fair play, we have divided the ranking into groups of equal size.






    • You are allowed to participate in as many servers as you play to maximize your chances.
    • But keep in mind that the final price of the global challenge will only count your performance and results obtained in the same world.
    • In addition, a player can only receive one reward per challenge and one overall prize if he has won in several worlds.
    • For example, earning 3 points in Server A and 2 points in Server B does not mean earning 5 points. For any questions and / or concerns, send a ticket to your support team who will answer all your doubts.


    SE_DO_Forum.jpg



    • The support reserves the right to exclude any player for any irregularity, without notice and without the right of objection or compensation;
    • The use of the vacation mode during the entire duration of the global challenge [from March 19 to April 14 (inclusive)], even outside the regular event time, automatically excludes the participant from the 4 individual challenges and the global challenge;
    • Any sanction received during the duration of the global challenge automatically disqualifies the participant from the 4 individual challenges and the global challenge, as well as the exit of a temporary padlock after the start of the challenge or a sanction after the final challenge and before the final publication of the results;
    • Participation is free and not compulsory and requires only a game account;
    • By participating, you accept that your username is mentioned as a potential participant and / or winner;
    • Prizes are only in virtual currency and game resources: diamonds and LP (loyalty points).
    • The winners appearing on the list may not claim gains or compensation in addition to those indicated;
    • Prizes can only be awarded on the server where they were won.
    • Prizes cannot be exchanged or transferred, and participation and / or selection does not give rise to any additional advantage or compensation;
    • We reserve the right to end the contest before it ends for a good cause. Such termination may occur in particular if, for technical, organizational or legal reasons, the smooth running of the competition cannot be guaranteed.


    EN-WG-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    EN_WG_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    NL-WG-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    NL_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    EN-WG-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    EN_WG_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    EN-DO-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    SE_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    EN-DO-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    SE_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    NL-DO-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    NL_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    EN-DO-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    SE_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    EN-DO-DOM.jpg



    Take part in DOMINATION, the 4 phase challenge to rule the world.


    Over the next 4 weeks, every week a different challenge will be proposed to you. Fight, aim for the objective and earn a spot on the podium for eternal glory.

    Every challenge will reward 3 winners with diamonds.


    Every challenge will also award points to the top 5 players of all permanent worlds, every week.

    After all 4 challenges have been completed, the user that has collected the most points (all permanent worlds except BK) will be the winner of the DOMINATION challenge (1 winner per world).

    • Phase 1: 19/3 - 24/3 (included)
    • Phase 2: 26/3 - 31/3(included)
    • Phase 3: 2/4 - 7/4 (included)
    • Phase 4: 9/4 - 14/4 (included)

    SE_DO_Forum.jpg


    The specific rules and content for each challenge will be made public with the launch of the weekend event on the days mentioned above.

    You are allowed to participate in as many worlds as you play.

    However, the final price of the global challenge will only count your performance and results obtained in the same server.

    In addition, a player can only receive one reward per challenge and one world prize even if he has won in several worlds. E.g. winning 3 points in world A and 2 points in world B does not equal winning 5 points. For any question and/or concern, send a ticket to your support team that will answer all your doubts.




    Disclaimer


    * Support reserves the right to exclude any player for any irregularity, without notice and without any right to dispute nor compensation;

    * The use of the holiday mode for any duration during the full time period of the global challenge [March 19th thru April 14th (included)] , even outside regular event time, automatically disqualifies the participant from all 3 individual challenges and the global one;

    * Any sanction received during the full time period of the global challenge automatically disqualifies the participant from all 3 individual challenges and the global one, as well as coming out of a temporary lock after the initial challenge began or being sanctioned after it ended and before the final results are published;

    * In the event of an irregularity, support can revoke credited rewards!

    * Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources (LP - loyalty points);

    * Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won;

    * Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation;

    * We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.

    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg







    capture.jpg





    EXTORSION - Top Ally + Capture banks



    • During this Top-Alliance-Event every player is awarded 100 bank buildings which can be captured. Only bank buildings can be captured during the event! You cannot lose or capture any other type of building through fights.
    • The alliance to earn the most points in the Top Ally Forced Wars competition will be victorious.
    • The alliance which captures the most banks is also victorious.
    • The same alliance can be victorious in both challenges.
    • Every alliance placed in the alliance-Highscore can take part in the event.
    • Please note: The HQ-feature related to ammunition building transfers will be deactivated during the event to allow only for Banks to be loosable/obtainable


    The event will last from Tuesday March 17 to Thursday March 19 from noon to noon.




    Rules of Top ally:

    • Alliances are regrouped into groups based on their average points;
    • The number of alliances per group is determined for each event and world in particular;
    • From the beginning of the Top Ally, the current diplomacy is suspended: wars, confederations, existing and current NAPs are canceled until the end of the event - diplomacy resumes at the end of the event as it was before its launch;
    • Players can not enter or exit an alliance during the event;
    • Vacation mode is canceled for the duration of the event;
    • Within a group of alliances, all players can attack each other: there is no restriction based on points or account values;
    • To avoid abuse (fake fights, push...), everyone is kept at a 0% Bash for the duration of the event and up to 2h after its end.
    • As soon as a player in an alliance attacks a player from another alliance, a "forced war" is triggered between the two alliances: the conditions of forced wars are identical to those of traditional wars and the categories to be won are also the the same (kero 2, diesel 2, ammos 1, counterattacks 3, defenses destroyed 3, battles won 10), with the difference that each won war brings 10 additional points to the winning alliance;
    • The number of forced wars per group is determined for each event (for example, in a group of 5 alliances, the event may propose a forced war with the other alliances of the group, or only 1, 2 or 3 forced wars).
    • Fights conducted outside of forced wars, as between two players belonging to no alliance or between two alliances without forced wars, do not grant points;
    • At the end of the Top Ally, 3 alliances are declared winners for each world. These are the 3 alliances with the most points earned during forced wars.
    • In the case of a tie, the alliance with the most winning fights (recorded during its won wars only, winning fights of lost wars are not counted in this case) will prevail.


    • Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.Remember that a victorious alliance gets rewarded the usual war rewards (percentage of resources committed);
    • An alliance that has not won the war can still win one or more categories and get some loot after the event;
    • To "validate" a war and count it at the end of the event, at least 20 fights must be recorded;
    • Forced wars end with the event, they can not end after the event (no extension possible);
    • Do not forget that each attack launched counts the resources committed for the final loot!
    • The more you attack, the more resources you consume, the more you will fill the cashbox of your alliance.
    • The multiplier allows your members to make the most of the spoils of the alliance!
    • If you do not belong to an active alliance when the event begins, you will not be transferred after it began;
    • Transfer requests before the event begins can be accepted or denied by support, depending on the given delay and the player's history;
    • Suspicion of frauds and or attempts to violate the rules of the game and of the event may result in denied transfers;
    • Individual irregularities that do not influence the outcome of the competition will be sanctioned individually;
    • Individual or collective irregularities that influence the outcome of the contest will be sanctioned individually and will result in the exclusion of the alliance (s);
    • Support reserves the right to exclude any player and or alliance for any irregularity, without notice and without any right to dispute;
    • Participation is free and not mandatory and only requires a game account. By participating you have agreed that your nickname is mentioned as a participant and/or a potential winner. Prizes are only in the game virtual currency: diamonds and in game resources. Listed winners are not entitled to additional gains or compensation than those listed. Prizes can only be rewarded in the one world where they were won. Prizes cannot be exchanged nor transferred and participation and/or selection does not entitle to additional benefits nor compensation.
    • We reserve the right to terminate the contest before its end for good cause. Such a termination shall be deemed to have occurred in particular if, for technical, organizational or legal reasons, the proper performance of the contest cannot be guaranteed.






    These are the prizes for the regular Top Ally challenge

    1st place: 900 diamonds per member, 10 days max. alliance payout x5, individual achievement

    2nd place: 500 diamonds per member, 10 days max. alliance payout x3, individual achievement

    3rd place: 300 diamonds per member, 10 days max. alliance payout x2, individual achievement


    Additional reward for the top Bank Robbers


    For this extra reward, each bank building equals1 diamond! The total amount will be divided by the amount of members the alliance had during the event.

    Example: Alliance A captured 10.000 banks and had 10 members during the event: At the end of the event, each member will get 1000 Diamonds. (In the event that the alliance reduces their member count after the event, each member will still get 1000 diamonds as the original amount of members will be considered).


    The Top Ally rewards and the Bank Capture rewards do not replace one another: they can be added! If your alliance finishes first on the world where it participated, and you and your teammates also collected the most banks, you can (with the example given above) count on a juicy 1900 diamonds per member plus an achievements and a an alliance transfer bonus!






    We wish you an excellent event and may the best alliance prevail.


    _________________________________________





    locks.jpg